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The Abyss Guide now has a 4-page Character Sheet, and 6 pages of add-ons!

After a temporary hiatus, the Grey Jackal is back in action!


 

 A World of Darkness: Abyssal Locations

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valismedsen

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PostSubject: A World of Darkness: Abyssal Locations   A World of Darkness: Abyssal Locations - Page 2 Icon_minitimeSun Jun 24, 2012 9:26 pm

First topic message reminder :

The Black Magister
Spoiler:
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Gattison
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PostSubject: Re: A World of Darkness: Abyssal Locations   A World of Darkness: Abyssal Locations - Page 2 Icon_minitimeMon Aug 13, 2012 5:13 pm

I want to be the VERY FIRST to sign up to a Complete, VIP Tour of this facility... lol

Seriously though, I am very curious as to why, what and where you chose to place these things, and how would a Vampire (Lasombra or Kiasyd, more than likely) actually travel through this place? Like, would they have to start in the middle of the Abyss-section and find a way to navigate to another section?
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PostSubject: Lakes of the Shadow (THE REMIIIIIIIIIIIIIIIIIIIIIIIIX!!!!!!)   A World of Darkness: Abyssal Locations - Page 2 Icon_minitimeMon Aug 13, 2012 6:33 pm

So, Anda, here we go, as promised, I edited your write-up. Hopefully I did a good enough job where I didn't change anything, just cleared up the sentence structure. Let me know if you want to change anything. In fact, feel free to change it yourself, heh, it's your not mine, after all. =)

I did change one thing. instead of finding only about a dozen corpses buried nearby, I said dozens... hope that's okay.

Laguna de la Sombra
Located deep within Argentina's wilderness and an uncomfortable distance from nearest village, a visitor can easily feel intimidated and vulnerable as they walk along the lake known as Laguna de la Sombra, the Lake of the Shadow, especially after midnight. Even moreso when they realize that the neither the moon nor the stars are reflected in the dark water's surface. During the time of the moon, when the lake and the land surrounding it are covered in shadow, the barrier between this world and a far darker one is greatly weakened. For the most part the nights remain as quiet as the day, while others are not quite that pleasant. On those dreadful nights the area is haunted by terrible spirits of the night and other shades who dances in the thick mist of the lake, crying painful songs of agony that can only be silenced by the command of the Master of the Lake.
Kept within a fenced area in the southern parts of the surrounding woods, an old, wooden cabin stands alone and, by the looks of it, deserted. Once inside though, a huge collection of books, journals and telegrams could tell a tragic story for the observer with enough intuition to put the puzzle together. With the puzzle solved, each bit would help to elaborate a dark story about a vendetta between two large, local families: the Ramos and the Vargas.
Once upon a time both families lived on each side of the lake as good, friendly neighbors. Then, the lake’s water was of bright cyan and the surrounding landscape was a tropical dream full of colors and fertile earth; both families made a small fortune supplying the freshest fruits and vegetables to the nearby villages and there were never any feelings of competition between them. Life was good until one tragic evening when Ewa—youngest daughter of the Ramos family—drowned in the lake, a terrible accident that had happened when she had gone for an evening swim with her romantic interest Juan—oldest of the Vargas sons. He lost track of her in the darkness and it wasn’t until he found her floating, dead body that he understood the seriousness of the situation.
Failing to report what had happened to Ewa, he was blamed for her death by the Ramos; and so the feud came to be. To revenge his youngest daughter, Marco, head of the Ramos family, lured Juan out in the woods were he brutally murdered him with a shovel. The Vargas later responded with a machete embedded in Marco’s skull. The following years consisted of full-on war between the two families, making the lake and the land around it a battlefield. The battle didn't stop either, until all that remained of the families were its youngest children. Fire had killed all vegetation and blood had colored the water dark as the night. The children's handwriting is hard to decipher but they tell of a horrible creature awakening in that darkness, offering its services to whoever that could supply it with the right knowledge. None of the children had it in them to kill, yet they still carried the hatred of killers within them, and they all accepted the creature's challenge, wishing to call upon it to demolish whatever was left of their enemies.
And so they all went out in the world to seek after "the right knowledge." How long the children were gone is unknown, but it is known that one of them came back with what the creature wanted. So dark was the knowledge the child carried that their eyes and thoughts had been colored black. The creature honored the agreement and wiped out what was left of the other family's offspring, then blessed the child with a spell that would forever protect them from the faith of its family.
If the—unwelcomed—visitor yo this cursed place wishes to seek proof of this story, they eventually will; digging deep enough into the dead soil one can find dozens of skeletons laying around, as well as the remains of a burned-down cabin on the other side of the lake. If there is time, they might even find one of the many hidden cellars around the area, filled with books and scrolls containing arcane knowledge about a strange, inhuman magic called Abyssal Sorcery. Upon doing so, however, the visitor had better pray to God that the Master of the Lake should not return soon from whatever dark corners of the world it deigns to travel to—God has left this place a long time ago, though and the Master of the Lake, some even call it the Avatar of the Abyss, is not merciful when it comes to intruders.
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PostSubject: Re: A World of Darkness: Abyssal Locations   A World of Darkness: Abyssal Locations - Page 2 Icon_minitimeMon Aug 13, 2012 7:59 pm

Also, for those not paying attention (you should feel shame.)

2 New Locations: Mexico City & Moncada's Lair
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PostSubject: The Abyssal Locations Checklist   A World of Darkness: Abyssal Locations - Page 2 Icon_minitimeMon Aug 13, 2012 8:06 pm

Abyssal Locations
The Congo
The Black Magister (see above)
Laguna de la Sombra, the Lake of Shadows (see above)
Mexico City, Mexico
Monçada's Lair, Madrid, Spain

Still Unwritten
Castel d'Ombro
The Dark Monastery
Zadkiel's Well & Caridad's Garden
The Falcon Maasai tribe's area in northern Tanzania
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Agathe De Lannuie

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PostSubject: The Abyss & the Umbra   A World of Darkness: Abyssal Locations - Page 2 Icon_minitimeMon Aug 13, 2012 8:48 pm

I'll try to make a quick description: (I'll complete later)

Sidebar: Umbral travel:

Layers of Darkness: the many faces of the Abyss:

Along the Paths: Steps in the Dark:

Visons of Hell: The Black Cathedral & Malfeas:

To B., In the hope you might forget me...
La Nuit de l 'an de grace 1888


Updated, but still need some work...


Last edited by Agathe De Lannuie on Mon Sep 10, 2012 11:07 pm; edited 39 times in total
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PostSubject: Re: A World of Darkness: Abyssal Locations   A World of Darkness: Abyssal Locations - Page 2 Icon_minitimeTue Aug 14, 2012 4:26 am

...well... wow...

lol, that last part was pretty dramatic, and I'm not even sure I get all the references made there, but still...
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Anda

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PostSubject: Re: A World of Darkness: Abyssal Locations   A World of Darkness: Abyssal Locations - Page 2 Icon_minitimeThu Aug 16, 2012 8:13 am

This is really interesting to read and the map was great! There are a few misspellings in the text which I'm sure Gattison as a english-native can take care of. Even though you have done a great job with explaining all these different realms, I can say as a Vampire-player there is much that I do not understand. However, I see that u have put in a effort to try to cater to us Vampire-players by mentioning many parts from a vampire-perspective and pointing out parts where we can be strong. Alot of the text is really painting a picture in the reader's head and I feel as I drift between the different realms as I read through it.
If I could have my way, which is no demand or even a suggestion - just a wish, then I would have every single complicated thing explained as I was totally new to it. Since it's a vampire book, and many like me may not be familiar with stuff from the other games.
An example of this could be when you mention Oliver Hodge, who is a member of the Celestial Chorus. I have no idea what the Celestial Chorus is, and it would help if there was some words to help the noob-reader.
Oliver Hodge, who is a member of the werewolf clan Celestial Chorus.
Oliver Hodge, who is a member of the secret mage organisation, not unlike our very own Black Hand; Celestial Chorus.
Something like that.
There are also some stuff that's very hard to imagine, like a realm or a plane that's pure gold. How does that work? I can't even give any examples on how it could work, lol, maybe I'm very unimaginative.
See the thing is, I really find this stuff interesting - I just don't understand it.
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Agathe De Lannuie

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PostSubject: Re: A World of Darkness: Abyssal Locations   A World of Darkness: Abyssal Locations - Page 2 Icon_minitimeFri Aug 17, 2012 3:21 am

Anda, don't worry i had a lot of pb with the Umbra since the first edition of Werwolf and Mage.
It's quite a mess and I just start to finally piece things together. Especially since no WW supplement about the Umbra are translated in french (takes more efforts to read) and they don't exactly match… And since there was a tempest that shattered most of the realms, it's even harder to decipher cyclops

First I want to reassure you the whole realm is not made of gold, it's just the ground of the path…
I'll make sure it's more obvious when as I complete the description.
Plus the Umbra could be anything since mostly it's just a dream… There could be a realm made only of gold since it's just a representation. There could even be "living gold" somewhere, it doesn't have to follow the same rules as earth (btw I will add later the rules i find about the different part of the realms and how to interact with them)

Then the celestial chorus is a tradition in Mage the Ascension. They are close to the churches of any monotheist religion. They see their magic as "Miracles".
The Book of worlds is a kind of report made by mages that are familiar with the realm they're describing. When the Nether Realms are discussed, Oliver Hodge is the specialist of the realm. As an homage I included his name in my own description of the Realm… That way i'm linking the description I'm making with the official one.
I'll make sure to explain the "celestial Chorus" part


Gattison, you got it right I made some references to some wod metaplot
_First the Death of Ravnos: (I clearly took some references from the official book "time of thin blood", the part called "The week of Nightmare" p. 115)

Quote :
There The King of Nighmare rise, challenged by 3 shadows: the Dragon, the Crane and the Tiger There The King of Nighmare rise, challenged by 3 shadows: the Dragon, the Crane and the Tiger

So the King of Nigtmare is Ravnos. The Dragon, the Crane and the Tiger are the Kue-jin vampires.
The Spider is my own interpretation of the role of the Technocracy (as they are linked with the weaver).
Here's the tricky part: there is also the queen of the Ananasi (the mother of all werespiders) that is supposed to have a role to play in the Abyss. Queen Ananasi is not the weaver (as much as i know) but she's doing some kind of work in the Abyss. It seem that her role is linked to the Bridge of despair (the "book of Worlds" mention the bridge of despair is like a enormous cobweb across the chasm and a werespider tale in "Umbra the velvet shadow "mention there is a boated goblin spider who spin ceaselessly in the depth of the Abyss, seeking to bridge it".)
btw: I just found an other occurrence of the spider's web nearby the Abyss so I'll make some complementary comments as soon as I can. It might not be queen ananasi but a being called "lord spider"

_Then I found some interesting thought on a forum talking about the WoD metaplot
http://www.rpgcodex.net/forums/index.php?threads/vtmb-camarilla-vs-anarchs.56765/page-6

It says that the Week of Nightmare was linked to the creation of the Demon gameline.
Quote :
"The battle against Ravana which went and cracked the barriers around the Abyss, freeing the demons and starting their own gameline.
I found some references to that
cf. Demon the Fallen p65
cf. The infinite Tapestry p140

I also tend to interpret this with the fact the Nether Realms were not mentioned anymore in the Infinite Tapestry (the second mage book about the Umbra).


_So my goal was to give a hint of the hole in reality that Ravnos might have created through chimerstry during his last battle and the consequences that the "nukes" used by the technocracy might have had on the bridge of despair…
I also played on the fact that the demons from "Demon the Fallen" cracked the barrier around the Abyss. imho it mean they might have found a way to pass the cobweb called the bridge of despair.I believe the web is there to stop being that "are not supposed to be" from leaving the Abyss.
(I'll talk more about this since I found some interesting thought in Exalted regarding the Abyss, the Wyrm and Oblivion. I know we already have some discussion about oblivion but when i asked the author about the precise reference, he didn't feel like providing them. I had to make my own research and afaik I reached a different conclusion...)
I didn't want to make it something too certain, that's why I used the "foresight" too make it less obvious that the writer didn't knew of the events but might have had a prophetic dreamed about it and to hide the fact that there is a bunch supposition I had to make in order to link all this (even if there is some strong hints pointing toward that conclusion)
Let me know if you want me to avoid talking about the week of nightmare or if you want me to change a bunch of things in it…

Anda, since you don't have knowledge of other gameline you'll be my debugger. Whenever you don't understand something let me know and I'll try to add the explanation.
ok, everyone will be my debugger since if someone doesn't understand something, it means that I didn't do my job correctly study

btw: thank to all for the nice comments on the map santa
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Anda

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PostSubject: Re: A World of Darkness: Abyssal Locations   A World of Darkness: Abyssal Locations - Page 2 Icon_minitimeFri Aug 17, 2012 5:14 am

Great explanations! Very Happy

When is this text that you're writing dated? I mean, cuz the Week of Nightmares has happened but in your text it seems as it's going to happen.
I love how you link it to both the Ravnos and Demon the Fallen!
I think it's important that at you have some type twist at the end of the story so the reader understands why we chose to cover all these different realms in a abyss book, something that brings the focus back to the abyss realm. Or maybe write something that to really understand what the abyss is one have to understand what it's part of, or something like that. So that there is some type of purpose of the text.
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Agathe De Lannuie

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PostSubject: Re: A World of Darkness: Abyssal Locations   A World of Darkness: Abyssal Locations - Page 2 Icon_minitimeFri Aug 17, 2012 3:17 pm

I don't know the exact time yet but i think it could be something written by Agathe after her extended time in the Umbra/Abyss/Bibliotheca Iksandrina, just before the french revolution.
But it could be more recent if we find a reason to change it.
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PostSubject: Re: A World of Darkness: Abyssal Locations   A World of Darkness: Abyssal Locations - Page 2 Icon_minitimeFri Aug 24, 2012 2:48 am

Agathe De Lannuie wrote:
I don't know the exact time yet but i think it could be something written by Agathe after her extended time in the Umbra/Abyss/Bibliotheca Iksandrina, just before the french revolution.
But it could be more recent if we find a reason to change it.

Ah cool. Smile
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Anda

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PostSubject: Re: A World of Darkness: Abyssal Locations   A World of Darkness: Abyssal Locations - Page 2 Icon_minitimeFri Aug 24, 2012 2:58 am

Alright, I have rewritten my Congo location cuz I felt there were some stuff that I didn't like, and there was some stuff that I wanted to add. I'm much more happier with the result and I hope you guys are too.

---------------------------------------------------------------------------


The night
is never calm in the heart of darkness. With more than a thousand deaths each
night the region is a chaotic warzone where murder, rape and torture is the
norm. The humanity is lost and old forbidden practices like cannibalism has
again started to rise among the people. With its mortals acting like savages
one can hardly imagine how cruel and callous the region's Laibon inhabitants would
be. Yet history tells us that the bloodthirsty monsters that haunts these
nights are nothing compared to the Shadow Kings and Queens who once ruled here.
In the heart of darkness there is always a bigger fish. Luckily the worst had
to swim elsewhere.
Many would argue that - on a spiritual level - there's nothing strange with Congo's
landscape, but the ones that know where to look wouldn't agree. The echoes of
the past speaks about an act so grotesque and abnormal that it would forever
leave the fallen kingdom scarred and tainted. There are many areas, widespread
across the land, that seems to be more affected than others. Some Laibon lore
keepers point out these sites as the former Xi Dundu domains, the birthplaces
of the horrible and profane curse that was put upon the land. While the
scriptures and artifacts of most of these places has been plundered and spread out
across the Ebony Kingdom there may still exist a few sites that remains hidden
and intact.
The sites can differ in appearance, depending how each Xi Dundu tribe lived.
Some are now abandoned ghost towns where the rotten wooden houses are falling
apart, inhabited only by the infesting spiders and the shadows of the past.
Others are dead nature reserves, where no longer trees and vegetation grows,
and no other bird than the dreadful vulture sings. There are even parts of the
jungle where it's said that all of the trees has not only died but also ceased
to cast shadows. Vehicles and electronic equipment starts to break down as soon
as they approach these tainted places and animals as well as humans gets
overwhelmed by unexplained feeling of terror and fear.
The few roads that are connected to these places haven't seen a traveler on
them for years. It's common sense to stay away. This is one of the few things
that everyone from the military to the small jungle tribes agree on. Most
Laibon too, claiming that the devil walks there at night. Like always there are
a few lunatics who instead feels drawn to places like these, claiming them as their
home for different reasons. Rumors says that Baron Maurice Leraux, a promising Ventrue
explorer now lost to the madness of Beast, hides somewhere in the ruins of a former
Xi Dundu temple in the north, close to the Sudanese border. And one of the sites in the south is now known
to be the bastion from where the savage Nagloper warlord Thierry Mbisala sends
out his packs of monstrous headhunters.
It is told that the few vampires who has visited the sites to view its past
through various supernatural means only saw darkness followed by terrible
screams of agony. A not very revealing vision but supposedly terrible enough to
drive the weak-minded mad. Maybe that's why the regional Magaji decided this to
be a matter better left alone and why no one argued otherwise.
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PostSubject: Re: A World of Darkness: Abyssal Locations   A World of Darkness: Abyssal Locations - Page 2 Icon_minitimeThu Aug 30, 2012 5:06 am

bump
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Agathe De Lannuie

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PostSubject: Re: A World of Darkness: Abyssal Locations   A World of Darkness: Abyssal Locations - Page 2 Icon_minitimeThu Aug 30, 2012 7:42 am

Get some willpower for your dark deeds study

I'm thinking that the lunatic that might fit well here are the Silent Strider. They might be guarding ancient mystical knowledge in Africa. They are known for being Anubis' own, since they look like jackal and are the guardians of the dead, their lands and their dangerous secrets. They tend to scare people away from those kind of lands...

Maybe a good way to make this reference if you'd like to is to call them "Lunatic Jackal" I think that would be enough to hint at them... If you like the idea of course. bounce
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PostSubject: Re: A World of Darkness: Abyssal Locations   A World of Darkness: Abyssal Locations - Page 2 Icon_minitimeThu Aug 30, 2012 3:06 pm

I like it a lot, it adds a lot of detail that can be used for a SL.

Who are Baron Maurice Leraux and Thierry Mbisala? Are they canon NPC's?

As for the Lunatic jackals, there probably are some Striders hanging around Africa, but I would say the Ahadi would be more prevalent, which I actually don't know enough about to make a good suggestion. Of course, the Ahadi probably can't be connected to the underworld/Abyss like the Striders can.
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PostSubject: Re: A World of Darkness: Abyssal Locations   A World of Darkness: Abyssal Locations - Page 2 Icon_minitimeFri Aug 31, 2012 10:41 am

I really wanna keep what I write strictly vampire or Ebony Kingdom-ish Smile Fair enough that you guys like crossovers but I don't think it should be in every bit of story for this book. So, I will keep it out of everything I write.

The Ventrue Baron and the Nagloper Warlord are completely made up, I chose the Ventrue cuz I wanted to give it Heart of Darkness-feeling, and the Nagloper cuz they are just fucked, and would have enough balls to hang around creepy places like that.

Do u think the changes I did to the text were for the better or was it worse?
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PostSubject: Re: A World of Darkness: Abyssal Locations   A World of Darkness: Abyssal Locations - Page 2 Icon_minitimeFri Aug 31, 2012 3:49 pm

I think the expansion was definitely for the better. You added a bunch of details that helped flesh out the area in more ways than just describing how "dark" it can get in the jungle. You included local mortals, the spirit-world and even added a couple plot-hooks.

I honestly don't mind if you don't add any crossover elements, especially because VtM and Ebony Kingdom are kind of like a crossover already. It was just an idea, and if Agathe/Tommy/Mytho/whoever-he-is-today (lol) feels strongly enough about his idea, we can always add a side-bar explaining a crossover story-hook. I don't feel it's necessary, or will even enhance the Abyssal aspect any, but on the other hand I can also see it being a good idea just for completion's sake (I always felt like if WW had more word-space in their books, they would probably have a lot more "tangential" info in the books). So... I guess like always we'll just see who writes what and vote on it later. =)
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Agathe De Lannuie

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PostSubject: Re: A World of Darkness: Abyssal Locations   A World of Darkness: Abyssal Locations - Page 2 Icon_minitimeSat Sep 01, 2012 9:39 am

I could write something about the Caern if everyone feels like but really, that was not the intend.
Just thought a word dropped there could be engough to allow the ST that know werewolf to immediately get what's behind and those who don't to add a descriptive element to the regular lupine he's using.

That said... I don't feel strongly about that and I don't need to include cross over material everywhere, I think the description of the Abyssal Realm will be quite enough for the ST to adapt to whatever cannon source material he's using. So I don't feel it's something that Must be present here... Do as You feel afro

Btw: I don't remember much of the first version, but I do find this ones is really interesting in that it gives some immediately working materials for the ST. No need for a ST to add much more to make it work... good job. cheers
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PostSubject: Umbrae: the Velvet Shadow   A World of Darkness: Abyssal Locations - Page 2 Icon_minitimeTue Oct 02, 2012 12:03 pm

A compilation of cannon sources related to the links between the Umbra and the Abyss into a ready-to-use paradigm designed for travelling purpose by Agathe De Lannuie, Keeper of Lost Knowledge & High Priestess of the Moonless Night.

First let me do some etymology: Umbra mean Shadow or more exactly the darkest part of a shadow. For most vampires this world is just a vapor but for the strongest among the masters of shadows it is a place they can reach within a thought…

Sidebar: Umbral travel:

Layers of Darkness: the many faces of the Abyss:

Along the Paths: Steps in the Dark:

Aspects of Hell: Dark Epiphanies:

To B., In the hope you might forget me...
La Nuit de l'an de grace 1888


Updated, but still need some work...


Last edited by Agathe De Lannuie on Tue Oct 02, 2012 8:38 pm; edited 5 times in total
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PostSubject: Re: A World of Darkness: Abyssal Locations   A World of Darkness: Abyssal Locations - Page 2 Icon_minitimeTue Oct 02, 2012 12:11 pm

Check the previous post
Ok so it's not done yet but I have most of the realms done

I also tried to provide some easy to use denizens and rules

I need feedback so please let me know if you want me to change anything, if you can't understand something.

I feel a bit awkward writing it in english so help me to makes it better, smoother to read and to give the feeling it's some of agathe's personal experience. direct suggestions needed.

Even though it's not finish I've been doing quite a bunch of modifications so I wanted to bring it back to let you know I'm still working with you guys and not just commenting ;-)
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PostSubject: Re: A World of Darkness: Abyssal Locations   A World of Darkness: Abyssal Locations - Page 2 Icon_minitimeWed Nov 21, 2012 3:24 am

I have this regarding the Umbral Abyss Realm, agathe. Where does this fit in relation to what you have written above? Is it out of date, or something still useful?
Spoiler:
I'm adding your descriptions of the Umbra the Abyss and how to get there to Chapter 4 to explain the map you made, so soon I'll probably re-read this stuff and be able to figure it out on my own.
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urbanfractal

urbanfractal


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Age : 42
Location : Heraklion, Crete, Greece

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PostSubject: Dark Monstery   A World of Darkness: Abyssal Locations - Page 2 Icon_minitimeSat Dec 08, 2012 7:17 am

as I said in the according white-wolf forums post:
Quote :
I would like to give a shot at Dark Monastery. I have played through the GC as an ST and it was such an interesting place and it was a great pity it didn't find its way in the official V20 Companion.

So, if you are still interested, scream really loud Smile

Must write: Awesome work so far. With the original, pure meaning of the word. Been a lurker so far, but I think I would like to take it to the next level.
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PostSubject: Re: A World of Darkness: Abyssal Locations   A World of Darkness: Abyssal Locations - Page 2 Icon_minitimeSat Dec 08, 2012 5:28 pm

Hey there urbanfractal, good to have some new blood with us! =)

I apologize if we didn't notice any of your posts on the white-wolf-forum, I honestly haven't checked there in about a month or so. =( That doesn't mean we're not interested in your help, of course, we'd actually love it.

So, this is me screaming really loud in approval of your desire to write something for the Dark Monastery. And you can post it here when you're done.

I have a question for you though, are you Petros Panagiotidis? Are you the one who has recently asked to join our Facebook group as well? If so, we'll go ahead and approve you, if not, we always like to find out a bit more about those who wish to join our team (as in making sure they're actually committed to helping or not).

So yeah, welcome and thanks for your interest. =)
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urbanfractal

urbanfractal


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Age : 42
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PostSubject: Re: A World of Darkness: Abyssal Locations   A World of Darkness: Abyssal Locations - Page 2 Icon_minitimeSun Dec 09, 2012 5:00 am

Yes, I'm Peter, indeed!

As far as the ww forum is concerned, no worries, I posted there at about the same time.

I have been trying to understand why the dark monastery is a place of interest for the abyss mystics. If I remember correctly the lasombra there (lord Alexander?) was set on refining the path of power and inner voice...

According to my research, the Beinwil Kloster is the best candidate for the locale. I will post more info later when I reach my PC.

Cheers and thanks for all the screaming! :-)
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urbanfractal

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PostSubject: Re: A World of Darkness: Abyssal Locations   A World of Darkness: Abyssal Locations - Page 2 Icon_minitimeSun Dec 09, 2012 7:45 am

So, here is the real-world history of the Kloster (mean. abbey in German), from the english Wikipedia site:

Quote :
It was founded in 1085, probably by the local nobility. After conflicts arising from the territorial claims of the towns of Solothurn and Basle against the Counts of Thierstein, who acted as the abbey's Vögte (lords protectors), it was burnt down in 1445. After Beinwil had been taken over by Solothurn in 1519, the town authorities impounded much of the abbey's possessions.
By the 16th century only a few monks were left in the abbey, and it was formally dissolved in 1554. A small community remained, the care of which was assumed firstly by Einsiedeln Abbey, in 1589, and then, from 1622, by Rheinau Abbey. As no monastic revival could be achieved in the remoteness of its situation, it was decided to re-settle the community at Mariastein Abbey, a new foundation in a pilgrimage centre, which took place in 1648.

and here is the most WoD-ish picture I could find from its official site:
A World of Darkness: Abyssal Locations - Page 2 Vonwes10
it could use some retouching, perhaps, but I am not the man for this job. One of my contacts could do it, perhaps... We'll see.

Of further interest is the official coat of arms of Beinwil Municipality:
A World of Darkness: Abyssal Locations - Page 2 Beinwi11
with the founding of the Benedictine Abbey of Beinwil signaling the coming of an Abyssal Mysticist Lasombra (or early Kiasyd surface experiment?) in the area in 1085, Beinwil is ideal for the background of this Dark Monastery.

If I could have the write-ups of the other locations, so as to check what is expected of me, story and context wise, that would be great!
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PostSubject: Re: A World of Darkness: Abyssal Locations   A World of Darkness: Abyssal Locations - Page 2 Icon_minitimeSun Dec 09, 2012 7:33 pm

Hey Peter and welcome onboard!

I think it's awesome that you wanna contribute! Since it's basicly me, Gattison and anarch who's active at the moment, we surely can need all the help we can get! I'm also very happy that you wanna take on the Dark Monastery!

I don't know if I remember correctly what anarch said, since I haven't read Giovanni Chronicles myself (currently playing it though), but I think he thought it was suiting cuz if the players for some reason would revisit the place later on in the story they would find that only Lord Alxander was still there, and that the place was roaming with moving shadows... something like that. Maybe you can find it in the books... I think it leaves open cool possibilities.

I also like your research on the closter, cool if you can tie it to something real.
I'm sure Gattison (the boss) can supply you with our latest sample on the book where you can read what we have done with the locations so far, and maybe it can work as inspiration.
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PostSubject: Re: A World of Darkness: Abyssal Locations   A World of Darkness: Abyssal Locations - Page 2 Icon_minitime

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